1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 | #ifndef STLPLUS_SUBPROCESSES #define STLPLUS_SUBPROCESSES //////////////////////////////////////////////////////////////////////////////// // Author: Andy Rushton // Copyright: (c) Southampton University 1999-2004 // (c) Andy Rushton 2004 onwards // License: BSD License, see ../docs/license.html // Platform-independent wrapper around the very platform-specific handling of // subprocesses. Uses the C++ convention that all resources must be contained in // an object so that when a subprocess object goes out of scope the subprocess // itself gets closed down. //////////////////////////////////////////////////////////////////////////////// #include "portability_fixes.hpp" #ifdef MSWINDOWS #include <windows.h> #endif #include <stdexcept> #include <vector> #include <string> #include <map> // for std::pair - why is this not defined separately? //////////////////////////////////////////////////////////////////////////////// namespace stlplus { //////////////////////////////////////////////////////////////////////////////// // Argument vector class // allows manipulation of argv-like vectors // includes splitting of command lines into argvectors as per the shell // (removing quotes) and the reverse conversion (adding quotes where necessary) class arg_vector { private : char ** m_argv; public : // create an empty vector arg_vector ( void ); // copy constructor (yes it copies) arg_vector ( const arg_vector&); // construct from an argv arg_vector ( char **); // construct from a command-line string // includes de-quoting of values arg_vector ( const std:: string &); arg_vector ( const char *); ~arg_vector ( void ); // assignment operators are compatible with the constructors arg_vector& operator = ( const arg_vector&); arg_vector& operator = ( char **); arg_vector& operator = ( const std:: string &); arg_vector& operator = ( const char *); // add an argument to the vector arg_vector& operator += ( const std:: string &); arg_vector& operator -= ( const std:: string &); // insert/clear an argument at a certain index // adding is like the other array classes - it moves the current item at index // up one (and all subsequent values) to make room // exceptions: std::out_of_range void insert ( unsigned index, const std:: string &) ; // exceptions: std::out_of_range void clear ( unsigned index) ; void clear ( void ); // number of values in the vector (including argv[0], the command itself unsigned size ( void ) const ; // type conversion to the argv type operator char ** ( void ) const ; // function-based version of the above for people who don't like type conversions char ** argv ( void ) const ; // access individual values in the vector // exceptions: std::out_of_range char * operator [] ( unsigned index) const ; // special-case access of the command name (e.g. to do path lookup on the command) // exceptions: std::out_of_range char * argv0 ( void ) const ; // get the command-line string represented by this vector // includes escaping of special characters and quoting std:: string image ( void ) const ; }; //////////////////////////////////////////////////////////////////////////////// // Environment class // Allows manipulation of an environment vector // This is typically used to create an environment to be used by a subprocess // It does NOT modify the environment of the current process #ifdef MSWINDOWS #define ENVIRON_TYPE char* #else #define ENVIRON_TYPE char** #endif class env_vector { private : ENVIRON_TYPE m_env; public : // access the env_vector as an envp type - used for passing to subprocesses ENVIRON_TYPE envp ( void ) const ; // create an env_vector vector from the current process env_vector ( void ); env_vector ( const env_vector&); ~env_vector ( void ); env_vector& operator = ( const env_vector&); // manipulate the env_vector by adding or removing variables // adding a name that already exists replaces its value void add ( const std:: string & name, const std:: string & value); bool remove ( const std:: string & name); void clear ( void ); // get the value associated with a name // the first uses an indexed notation (e.g. env["PATH"] ) // the second is a function based form (e.g. env.get("PATH")) bool present( const std:: string & name) const ; std:: string operator [] ( const std:: string & name) const ; std:: string get ( const std:: string & name) const ; // number of name=value pairs in the env_vector unsigned size ( void ) const ; // get the name=value pairs by index (in the range 0 to size()-1) // exceptions: std::out_of_range std:: pair <std:: string ,std:: string > operator [] ( unsigned index) const ; // exceptions: std::out_of_range std:: pair <std:: string ,std:: string > get ( unsigned index) const ; }; //////////////////////////////////////////////////////////////////////////////// #ifdef MSWINDOWS #define PID_TYPE PROCESS_INFORMATION #define PIPE_TYPE HANDLE #else #define PID_TYPE int #define PIPE_TYPE int #endif //////////////////////////////////////////////////////////////////////////////// // Synchronous subprocess class subprocess { protected : PID_TYPE m_pid; #ifdef MSWINDOWS HANDLE m_job; #endif PIPE_TYPE m_child_in; PIPE_TYPE m_child_out; PIPE_TYPE m_child_err; env_vector m_env; int m_err; int m_status; void set_error( int ); public : subprocess( void ); virtual ~subprocess( void ); void add_variable( const std:: string & name, const std:: string & value); bool remove_variable( const std:: string & name); const env_vector& get_variables( void ) const ; bool spawn( const std:: string & path, const arg_vector& argv, bool connect_stdin = false , bool connect_stdout = false , bool connect_stderr = false ); bool spawn( const std:: string & command_line, bool connect_stdin = false , bool connect_stdout = false , bool connect_stderr = false ); virtual bool callback( void ); bool kill( void ); int write_stdin(std:: string & buffer); int read_stdout(std:: string & buffer); int read_stderr(std:: string & buffer); void close_stdin( void ); void close_stdout( void ); void close_stderr( void ); bool error( void ) const ; int error_number( void ) const ; std:: string error_text( void ) const ; int exit_status( void ) const ; private : // disallow copying subprocess( const subprocess&); subprocess& operator =( const subprocess&); }; //////////////////////////////////////////////////////////////////////////////// // Preconfigured subprocess which executes a command and captures its output class backtick_subprocess : public subprocess { protected : std:: string m_text; public : backtick_subprocess( void ); virtual bool callback( void ); bool spawn( const std:: string & path, const arg_vector& argv); bool spawn( const std:: string & command_line); std:: vector <std:: string > text( void ) const ; }; std:: vector <std:: string > backtick( const std:: string & path, const arg_vector& argv); std:: vector <std:: string > backtick( const std:: string & command_line); //////////////////////////////////////////////////////////////////////////////// // Asynchronous subprocess class async_subprocess { protected : PID_TYPE m_pid; #ifdef MSWINDOWS HANDLE m_job; #endif PIPE_TYPE m_child_in; PIPE_TYPE m_child_out; PIPE_TYPE m_child_err; env_vector m_env; int m_err; int m_status; void set_error( int ); public : async_subprocess( void ); virtual ~async_subprocess( void ); void add_variable( const std:: string & name, const std:: string & value); bool remove_variable( const std:: string & name); const env_vector& get_variables( void ) const ; bool spawn( const std:: string & path, const arg_vector& argv, bool connect_stdin = false , bool connect_stdout = false , bool connect_stderr = false ); bool spawn( const std:: string & command_line, bool connect_stdin = false , bool connect_stdout = false , bool connect_stderr = false ); virtual bool callback( void ); bool tick( void ); bool kill( void ); int write_stdin(std:: string & buffer); int read_stdout(std:: string & buffer); int read_stderr(std:: string & buffer); void close_stdin( void ); void close_stdout( void ); void close_stderr( void ); bool error( void ) const ; int error_number( void ) const ; std:: string error_text( void ) const ; int exit_status( void ) const ; private : // disallow copying async_subprocess( const async_subprocess&); async_subprocess& operator =( const async_subprocess&); }; //////////////////////////////////////////////////////////////////////////////// } // end namespace stlplus #endif |