1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | #ifndef STLPLUS_PERSISTENT_POINTER #define STLPLUS_PERSISTENT_POINTER //////////////////////////////////////////////////////////////////////////////// // Author: Andy Rushton // Copyright: (c) Southampton University 1999-2004 // (c) Andy Rushton 2004 onwards // License: BSD License, see ../docs/license.html // Persistence for pointers to persistent objects // Warning! The pointer must be a dynamically-allocated type, since the // implementation uses new/delete // Multiple pointers to the same object *will* be restored as multiple pointers // to the same object. The object is dumped only the first time it is // encountered along with a "magic key". Subsequent pointers to the same object // cause only the magic key to be dumped. On restore, the object is only // restored once and the magic keys are matched up so that the other pointers // now point to the restored object. // Supports null pointers too! If the data field to restore is null and the // file format non-null, allocates a new T(). If the data field is non-null and // the file format is null, deletes it and sets it null //////////////////////////////////////////////////////////////////////////////// #include "persistence_fixes.hpp" #include "persistent_contexts.hpp" //////////////////////////////////////////////////////////////////////////////// namespace stlplus { // exceptions: persistent_dump_failed template < typename T, typename D> void dump_pointer(dump_context&, const T* const data, D dump_fn); // exceptions: persistent_restore_failed template < typename T, typename R> void restore_pointer(restore_context&, T*& data, R restore_fn); } // end namespace stlplus //////////////////////////////////////////////////////////////////////////////// #include "persistent_pointer.tpp" #endif |