persistence/persistent_callback.hpp
#ifndef STLPLUS_PERSISTENT_CALLBACK
#define STLPLUS_PERSISTENT_CALLBACK
////////////////////////////////////////////////////////////////////////////////
// Author: Andy Rushton
// Copyright: (c) Southampton University 1999-2004
// (c) Andy Rushton 2004 onwards
// License: BSD License, see ../docs/license.html
// Persistence for pointers to polymorphic classes using the callback approach.
// This works on a set of classes. Each subclass has a set of callback
// (non-method) functions that enable create/dump/restore operations. Each
// subclass must be registered with the persistence dump/restore context so
// that the system knows how to handle it.
// This approach is suited to classes that cannot be modified to add
// persistence methods. See persistent_interface for a more C++-like way of
// handling polymorphism.
// Objects are always dumped/restored as pointers to the superclass T.
// Multiple pointers to the same object are handled in the same way as for
// simple pointers
// Only classes registered with the context can be dumped and restored as
// polymorphic types - see dump_context::register_callback and
// restore_context::register_callback. Attempting to use any unrecognised class
// will throw an exception.
////////////////////////////////////////////////////////////////////////////////
#include "persistence_fixes.hpp"
#include "persistent_contexts.hpp"
////////////////////////////////////////////////////////////////////////////////
namespace stlplus
{
// exceptions: persistent_dump_failed
template<typename T>
void dump_callback(dump_context&, const T* const data);
// exceptions: persistent_restore_failed
template<typename T>
void restore_callback(restore_context&, T*& data);
} // end namespace stlplus
////////////////////////////////////////////////////////////////////////////////
#include "persistent_callback.tpp"
#endif