persistence/persistent_pointer.hpp
1: #ifndef STLPLUS_PERSISTENT_POINTER
2: #define STLPLUS_PERSISTENT_POINTER
3: ////////////////////////////////////////////////////////////////////////////////
4:
5: // Author: Andy Rushton
6: // Copyright: (c) Andy Rushton, 2007
7: // License: BSD License, see ../docs/license.html
8:
9: // Persistence for pointers to persistent objects
10:
11: // Warning! The pointer must be a dynamically-allocated type, since the
12: // implementation uses new/delete
13:
14: // Multiple pointers to the same object *will* be restored as multiple pointers
15: // to the same object. The object is dumped only the first time it is
16: // encountered along with a "magic key". Subsequent pointers to the same object
17: // cause only the magic key to be dumped. On restore, the object is only
18: // restored once and the magic keys are matched up so that the other pointers
19: // now point to the restored object.
20:
21: // Supports null pointers too! If the data field to restore is null and the
22: // file format non-null, allocates a new T(). If the data field is non-null and
23: // the file format is null, deletes it and sets it null
24:
25: ////////////////////////////////////////////////////////////////////////////////
26: #include "persistence_fixes.hpp"
27: #include "persistent_contexts.hpp"
28:
29: ////////////////////////////////////////////////////////////////////////////////
30:
31: namespace stlplus
32: {
33:
34: template<typename T, typename D>
35: void dump_pointer(dump_context&, const T* const data, D dump_fn)
36: throw(persistent_dump_failed);
37:
38: template<typename T, typename R>
39: void restore_pointer(restore_context&, T*& data, R restore_fn)
40: throw(persistent_restore_failed);
41:
42: } // end namespace stlplus
43:
44: ////////////////////////////////////////////////////////////////////////////////
45: #include "persistent_pointer.tpp"
46: #endif