os_fixes.hpp

    1: #ifndef OS_FIXES_HPP
    2: #define OS_FIXES_HPP
    3: /*------------------------------------------------------------------------------
    4: 
    5:   Author:    Andy Rushton
    6:   Copyright: (c) Andy Rushton, 2004
    7:   License:   BSD License, see ../docs/license.html
    8: 
    9:   Contains work arounds for OS or Compiler specific problems to try to make
   10:   them look more alike
   11: 
   12:   It is strongly recommended that this header be included as the first
   13:   #include in every source file
   14: 
   15:   ------------------------------------------------------------------------------*/
   16: 
   17: ////////////////////////////////////////////////////////////////////////////////
   18: // Problem with MicroSoft defining two different macros to identify Windows
   19: ////////////////////////////////////////////////////////////////////////////////
   20: 
   21: #if defined(_WIN32) || defined(_WIN32_WCE)
   22: #define MSWINDOWS
   23: #endif
   24: 
   25: ////////////////////////////////////////////////////////////////////////////////
   26: // Problems with unnecessary or unfixable compiler warnings
   27: ////////////////////////////////////////////////////////////////////////////////
   28: 
   29: #if defined(_MSC_VER)
   30: // Microsoft Visual Studio
   31: // shut up the following irritating warnings
   32: //   4275 - VC6, exported class was derived from a class that was not exported
   33: //   4786 - VC6, identifier string exceeded maximum allowable length and was truncated (only affects debugger)
   34: //   4305 - VC6, identifier type was converted to a smaller type
   35: //   4503 - VC6, decorated name was longer than the maximum the compiler allows (only affects debugger)
   36: //   4309 - VC6, type conversion operation caused a constant to exceeded the space allocated for it
   37: //   4290 - VC6, C++ exception specification ignored
   38: //   4800 - VC6, forcing value to bool 'true' or 'false' (performance warning)
   39: //   4675 - VC7.1, "change" in function overload resolution _might_ have altered program
   40: //   4996 - VC8, 'xxxx' was declared deprecated
   41: #pragma warning(disable: 4275 4786 4305 4503 4309 4290 4800 4675 4996)
   42: #endif
   43: 
   44: #if defined(__BORLANDC__)
   45: // Borland
   46: // Shut up the following irritating warnings
   47: //   8008 - Condition is always true.
   48: //          Whenever the compiler encounters a constant comparison that (due to
   49: //          the nature of the value being compared) is always true or false, it
   50: //          issues this warning and evaluates the condition at compile time.
   51: //   8060 - Possibly incorrect assignment.
   52: //          This warning is generated when the compiler encounters an assignment
   53: //          operator as the main operator of a conditional expression (part of
   54: //          an if, while, or do-while statement). This is usually a
   55: //          typographical error for the equality operator.
   56: //   8066 - Unreachable code.
   57: //          A break, continue, goto, or return statement was not followed by a
   58: //          label or the end of a loop or function. The compiler checks while,
   59: //          do, and for loops with a constant test condition, and attempts to
   60: //          recognize loops that can't fall through.
   61: #pragma warn -8008
   62: #pragma warn -8060
   63: #pragma warn -8066
   64: #endif
   65: 
   66: ////////////////////////////////////////////////////////////////////////////////
   67: // Problems with redefinition of min/max in various different versions of library headers
   68: ////////////////////////////////////////////////////////////////////////////////
   69: 
   70: // The Windows headers define macros called max/min which conflict with the templates std::max and std::min.
   71: // So, to avoid conflicts, MS removed the std::max/min rather than fixing the problem!
   72: // From Visual Studio .NET (SV7, compiler version 13.00) the STL templates have been added correctly.
   73: // This fix switches off the macros and reinstates the STL templates for earlier versions (SV6).
   74: // Note that this could break MFC applications that rely on the macros (try it and see).
   75: 
   76: // For MFC compatibility, only undef min and max in non-MFC programs - some bits of MFC
   77: // use macro min/max in headers. For VC7 both the macros and template functions exist
   78: // so there is no real need for the undefs but to it anyway for consistency. So, if
   79: // using VC6 and MFC then template functions will not exist
   80: 
   81: // I've created extra template function definitions minimum/maximum that avoid all the problems above
   82: 
   83: #if defined(_MSC_VER) && !defined(_MFC_VER)
   84: #define NOMINMAX
   85: #undef max
   86: #undef min
   87: // replace missing template definitions in VC6
   88: #if defined(_MSC_VER) && (_MSC_VER < 1300)
   89: namespace std
   90: {
   91:   template<typename T> const T& max(const T& l, const T& r) {return l > r ? l : r;}
   92:   template<typename T> const T& min(const T& l, const T& r) {return l < r ? l : r;}
   93: }
   94: #endif
   95: #endif
   96: 
   97: template<typename T> const T& maximum(const T& l, const T& r) {return l > r ? l : r;}
   98: template<typename T> const T& minimum(const T& l, const T& r) {return l < r ? l : r;}
   99: 
  100: ////////////////////////////////////////////////////////////////////////////////
  101: // Problem with missing __FUNCTION__ macro
  102: ////////////////////////////////////////////////////////////////////////////////
  103: // this macro is used in debugging but was missing in Visual Studio prior to version 7
  104: // it also has a different name in Borland
  105: 
  106: #if defined(_MSC_VER) && (_MSC_VER < 1300)
  107: #define __FUNCTION__ 0
  108: #endif
  109: 
  110: #if defined(__BORLANDC__)
  111: #define __FUNCTION__ __FUNC__
  112: #endif
  113: 
  114: ////////////////////////////////////////////////////////////////////////////////
  115: // Problems with differences between namespaces
  116: ////////////////////////////////////////////////////////////////////////////////
  117: 
  118: // problem in gcc pre-v3 where the sub-namespaces in std aren't present
  119: // this mean that the statement "using namespace std::rel_ops" created an error because the namespace didn't exist
  120: 
  121: // I've done a fix here that creates an empty namespace for this case, but I
  122: // do *not* try to move the contents of std::rel_ops into namespace std
  123: // This fix only works if you use "using namespace std::rel_ops" to bring in the template relational operators (e.g. != defined i.t.o. ==)
  124: 
  125: #if defined(__GNUC__)
  126: namespace std
  127: {
  128:   namespace rel_ops
  129:   {
  130:   }
  131: }
  132: #endif
  133: 
  134: ////////////////////////////////////////////////////////////////////////////////
  135: // Problems with the typename keyword
  136: ////////////////////////////////////////////////////////////////////////////////
  137: 
  138: // There are problems with using the 'typename' keyword. Technically, if you
  139: // use a type member of a template class (i.e. a type declared within the
  140: // template class by a local typedef), you need to tell the compiler that it
  141: // is a type name. This is because the compiler cannot work out whether a
  142: // member is a type, a method or a data field at compile time. However,
  143: // support for the typename keyword has traditionally been incomplete in both
  144: // gcc and Visual Studio. I have used macros to try to resolve this issue. The
  145: // macros add the keyword for compiler versions that require it and omit it
  146: // for compiler versions that do not support it
  147: 
  148: // There are five places where typename keywords cause problems:
  149: //
  150: //   1) in a typedef where a template class's member type is being mapped onto
  151: //      a type definition within another template class or function 
  152: //      e.g. template<typename T> fn () {
  153: //             typedef typename someclass<T>::member_type local_type;
  154: //                     ^^^^^^^^
  155: //      Note that the typename keyword is only required when the type is of this form - a member of a template class
  156: //      This situation is handled by the macro TYPEDEF_TYPENAME
  157: //
  158: //   2) in a function parameter declaration, with similar rules to the above
  159: //      e.g. template<typename T> fn (typename someclass<T>::member_type)
  160: //                                    ^^^^^^^^
  161: //      Note that the typename keyword is only required when the type is of this form - a member of a template class
  162: //      This situation is handled by the macro PARAMETER_TYPENAME
  163: //
  164: //   3) in instantiating a template, the parameter to the template, with similar rules to the above
  165: //      e.g. template_class<typename someclass<T>::member_type>
  166: //                          ^^^^^^^^
  167: //      Note that the typename keyword is only required when the type is of this form - a member of a template class
  168: //      This situation is handled by the macro TEMPLATE_TYPENAME
  169: //   4) Return expressions
  170: //      e.g. return typename ntree<T>::const_iterator(this,m_root);
  171: //                  ^^^^^^^^
  172: //      Note that this typename is only required when the return type is a member of a template class
  173: //   5) Creating temporary objects when passing arguments to a function or constructor
  174: //      e.g. return typename ntree<T>::const_prefix_iterator(typename ntree<T>::const_iterator(this,m_root));
  175: //                                                           ^^^^^^^^
  176: //      Note that the typename keyword is only required when the temporary's type is a member of a template class
  177: 
  178: // default values, overridden for individual problem cases below
  179: #define TYPEDEF_TYPENAME typename
  180: #define PARAMETER_TYPENAME typename
  181: #define TEMPLATE_TYPENAME typename
  182: #define RETURN_TYPENAME typename
  183: #define TEMPORARY_TYPENAME typename
  184: 
  185: #if defined(__GNUC__)
  186: // GCC 
  187: //   - pre-version 3 didn't handle typename in any of these cases
  188: //   - version 3 onwards, typename is required for all three cases as per default
  189: #if __GNUC__ < 3
  190: // gcc prior to v3
  191: #undef TYPEDEF_TYPENAME
  192: #define TYPEDEF_TYPENAME
  193: #undef PARAMETER_TYPENAME
  194: #define PARAMETER_TYPENAME
  195: #undef TEMPLATE_TYPENAME
  196: #define TEMPLATE_TYPENAME
  197: #undef RETURN_TYPENAME
  198: #define RETURN_TYPENAME
  199: #undef TEMPORARY_TYPENAME
  200: #define TEMPORARY_TYPENAME
  201: #endif
  202: #endif
  203: 
  204: #if defined(_MSC_VER)
  205: // Visual Studio
  206: //   - version 6 (compiler v.12) cannot handle typename in any of these cases
  207: //   - version 7 (.NET) (compiler v.13) requires a typename in a parameter specification but supports all
  208: //   - version 8 (2005) (compiler v.14) requires parameters and templates, supports all
  209: #if _MSC_VER < 1300
  210: // compiler version 12 and earlier
  211: #undef TYPEDEF_TYPENAME
  212: #define TYPEDEF_TYPENAME
  213: #undef PARAMETER_TYPENAME
  214: #define PARAMETER_TYPENAME
  215: #undef TEMPLATE_TYPENAME
  216: #define TEMPLATE_TYPENAME
  217: #undef RETURN_TYPENAME
  218: #define RETURN_TYPENAME
  219: #undef TEMPORARY_TYPENAME
  220: #define TEMPORARY_TYPENAME
  221: #endif
  222: #endif
  223: 
  224: ////////////////////////////////////////////////////////////////////////////////
  225: // problems with missing functions
  226: ////////////////////////////////////////////////////////////////////////////////
  227: 
  228: #if defined(_MSC_VER) || defined(__BORLANDC__)
  229: unsigned sleep(unsigned seconds);
  230: #else
  231: #include <unistd.h>
  232: #endif
  233: 
  234: ////////////////////////////////////////////////////////////////////////////////
  235: // Function for establishing endian-ness
  236: ////////////////////////////////////////////////////////////////////////////////
  237: // Different machine architectures store data using different byte orders.
  238: // This is referred to as Big- and Little-Endian Byte Ordering. 
  239: //
  240: // The issue is: where does a pointer to an integer type actually point?
  241: //
  242: // In both conventions, the address points to the left of the word but:
  243: // Big-Endian - The most significant byte is on the left end of a word
  244: // Little-Endian - The least significant byte is on the left end of a word
  245: //
  246: // Bytes are addressed left to right, so in big-endian order byte 0 is the
  247: // msB, whereas in little-endian order byte 0 is the lsB. For example,
  248: // Intel-based machines store data in little-endian byte order so byte 0 is
  249: // the lsB.
  250: //
  251: // This function establishes byte order at run-time
  252: 
  253: bool little_endian(void);
  254: 
  255: ////////////////////////////////////////////////////////////////////////////////
  256: #endif